Here’s everything you need to know to get started with your Broadcast Mix Template!


Thanks for being awesome and letting us partner with your church’s audio ministry. We are pumped to be able to work with you and serve your congregation with our template resources! This guide is going to walk you step by step through getting your Broadcast Mix Template completely setup and ready for this Sunday’s service broadcast. 

Before we get started, Watch This Video! This will explain exactly what you are looking at, and the basic process we are going to use to get everything setup. 


To open up the template, just double click on the file you downloaded, and it will open up automatically in your DAW!

Now that your template is open, we have to choose how we are going to connect your console to your DAW computer, so it can send your stage audio to the broadcast template. There are a couple different options for this, so let’s break it down!


USB/Firewire: This is the method shown in the video above. If your console supports multitrack recording using either USB or Firewire, this is definitely the easiest way to go.


Dante: If your console doesn’t support multitrack recording over USB or Firewire connection, you will probably need a Dante card. This is a card that inserts into the back of your console and allows it to send multitrack audio over Ethernet cable. Downside: You probably will need to purchase a Dante Card. Big upside: using Dante, you can also send your finished mix directly from your DAW computer to your Streaming computer, and completely skip sending audio back to the console first (As shown in the image/“What is a Mix Template” video). Want to learn more about Dante and how to set it up with your template? Checkout the links in the resource list at the end of this guide!


Let’s jump into your DAW. From here, you need to go into your DAW’s audio preferences and tell it to receive audio from the console. You can do this by selecting your console as the audio “Input Device”. 

Also, set the output device back to your console. (More on this later)

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Example of the audio preferences menu in a DAW (Logic Pro X)


Gain staging is pretty much the key ingredient in making your broadcast template sound amazing, so don’t skip this step! Gain in live sound is pretty simple, not enough gain from your console preamps and “I can’t hear you”, too much gain and your audio will sound distorted and unpleasant.

For mix template to work well, it needs to have a certain general level of gain/signal coming into it from the console preamps. If there’s too little signal the compressors, limiters, and other effects we dialed in won’t have enough to do their job. If there’s too much gain it will put your plugins on overdrive and squash the life out of your audio. When it comes to a mix template, you get out what you put in, so put in some nicely gained audio for an awesome sounding mix!

A good rule for gain is to keep is to have the signal coming into your console sit generally between -18dB and -11 dB on your console meter.


Our broadcast templates include channels for each instrument in your worship team (Drums, Bass, Keys, Guitars, Vocals, etc.) with mix-ready settings already dialed in for you. Now that your console is sending all your stage audio to your DAW, you just need to tell your DAW where to put it (Kick drum audio in the Kick drum DAW channel, etc.)

Each instrument channel in your DAW will have an input option that you can match with any of the 1-32 channels of audio your console is sending to it. You will need to go through each channel in the template and assign an input to it that matches the inputs on your console (If your kick drum is on input 1 in your console, select input 1 as the input source on the kick drum channel in your DAW, etc.)

This takes about 5 minutes, and you only ever have to do it once! (Hit that save button!)

Need an extra electric guitar, vocal etc. in the template to match the size of your worship team? You can duplicate any channel in the template to make room for additional musicians on your team (In most DAWs, you can do this by “right clicking” on a channel and selecting “duplicate” from the dropdown menu).


Most DAWs will give you two options on each channel: input monitor and record enable. Selecting input monitoring on any/each channel will allow you to hear the audio that is passing through/being mixed in the template. If you also want to record the audio to listen back to or mix again later, make sure to record enable each channel too!

Note: If you want to be able to monitor the audio from the headphone out of your computer, and also send audio back your console over USB or Firewire you will need to go into your computers audio settings and create a “Multi-Output Device” so that the audio can travel both ways.


Here’s the really fun part. All of your FX (like EQ, Compression, Reverb, Delay, etc.) are already dialed in for you with great settings to get started, so all you need to do is use the faders to set the balance you want, and your new broadcast mix is finished, and ready to send to your broadcast setup!


Now that audio is being sent from the console to your DAW, you are getting signal on each instrument channel, and your mix is done, its ready to mix and sent to your broadcast! Because you set your input and output devices in your DAW’s audio preferences in an earlier step, it’s already setup to be received at that device.


That new broadcast mix audio will be received back at your console to be redirected to your broadcast computer. 

You need to chose a channel on your console for your broadcast mix audio to receive to (just like you would with an instrument from the stage). You can do this with an USB aux input, or by manually assigning up a channel with the input device set to USB. Now you should be able to hear your mix on a stereo channel of the console! 

To send that mix to from the console to your streaming computer, you need to send it to a monitor mix (just like your would for a musician on stage’s monitor wedge or IEMs). That way, the audio can be sent out of an output on the back of the console (make sure you use a stereo send) to your broadcast computer! (Not sure how to do this with your console? Check out the resources in the links below!)


Mixing in a DAW will always create a little bit of Latency/Delay in your broadcast audio feed. But don’t worry! This is normal and easy to fix. In your streaming software, you can delay the audio signal to sync back perfectly with your video feed.


You did it! Your broadcast template is setup and ready for Sunday. 

What’s next? Get creative! This template is a powerful starting point on your church’s journey to get great sound, but there are lots of things you can do from here to keep developing the quality of your church’s livestreams, and train and equip your sound team!

Check out our “Mix of the Week” series to watch us mix a new worship song every week, and learn more about new plugins and mixing techniques you can experiment with! Watch and subscribe to Mix of the Week here:

Our templates are designed to improve the quality of your mixes in any situation, but there’s nothing better than having a professional mix engineer design a mix template for your unique worship team and customize it to your exact needs! You can work with a member of our team on a customized version of our mix template here:


We have a support team ready to help answer any questions you have about your broadcast mix template, and the installation process. Reach out at!

Need extra help? You can setup a support call with a member of our team who will walk you through this entire setup process start to finish over a zoom call, and make sure everything is ready for your Sunday service broadcast!


“I can’t hear audio on a specific track (or at all)”. Make sure your output device is set correctly, and test your input on another channel to see if it’s working. If you are using 3rd party plugins (like Waves or Slate, etc.), make sure all of your plugin licenses are activated! If a 3rd party plugin on any channel (or the master channel) isn’t activated, you won’t be able to hear anything.

“The audio in my template sounds sped up/slowed down” This is probably a sample rate issue. Both your console and your DAW are set to a specific sample rate (usually either 44.1K or 48K). If they don’t use the same sample rate, this can cause weird problems with the speed and pitch of your audio. Make sure they are both set to the same sample rate (either 44.1K or 48K works fine!).

“The audio in my template is crackling/cutting out” or “I’m getting error messages (disk too slow)”. You may need to increate the buffer size in your DAW, so that it can handle the amount of processing you are running in your mix. 


Want to learn more about your DAW, Console, or Dante? Here are some great places to get started!

Learn Dante:

Learn Logic X Pro:

Learn Studio One:

Learn Reaper: REAPER DAW Tutorials 

Learn Ableton:

Learn Pro Tools:

Learn Harrison Mix Bus:

Learn MainStage:

Learn Audition:

Learn Cubase:

Learn Behringer X32:

Learn Behringer Wing:

Learn Behringer X Air:

Learn Midas M32:

Learn Allen and Heath SQ:

Learn Allen and Heath QU:

Learn Allen and Heath GLD:

Learn Yamaha TF:

Learn Soundcraft Si:

Presonus StudioLive:

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